.<\/span><\/p>\n
<\/a>games, both analog and digital, can immerse players in other worlds and give them experiences that help them see their own worlds in new ways. play, structured or otherwise, can create opportunities to reflect, grow, and learn. during this one-day symposium, we will explore the ways that games and simulations can be used to foster learning and social change, both in and out of the classroom.<\/p>\n
we\u2019ll have three morning sessions, lunch at noon, then three afternoon sessions, followed by a reception. you can drop in and out, but please register <\/strong><\/a>to let us know you\u2019ll be coming and to reserve a lunch.<\/p>\n
if you\u2019re using games for learning or social change, we would love to have you share what you\u2019re doing. the 3:10 session will be for lightning talks and mini-games. you can propose something for the lightning session here<\/strong><\/a>.<\/p>\n
thanks to the learning at play organizers, derek bruff<\/a>, director of the 2022年世界杯中国小组赛积分; haerin shin<\/a>, assistant professor of english, and derek price<\/a>, phd candidate in german and media studies.<\/em><\/p>\n
read more about mark sample on his davidson faculty page<\/a> or his website, samplereality.com<\/a>, or follow him on twitter @profsample<\/a>.<\/p>\n
all sessions will be held at the curb center.<\/em><\/p>\n
<\/p>\n\n\n\n\n\n\n\n\n\n\n derek bruff, director of the 2022年世界杯中国小组赛积分 lynn ramey, professor of french derek price, phd candidate in german and media studies keynote by mark sample, davidson college<\/em><\/p>\n mark sample<\/strong> is associate professor and chair of digital studies at davidson college. read more about mark sample on his davidson faculty page<\/a> or his website, samplereality.com<\/a>, or follow him on twitter @profsample<\/a>.<\/td>\n<\/tr>\n see below for information on submitting a five-minute lightning talk.<\/td>\n<\/tr>\n please stay for food, drink, and informal discussion!<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n are you doing research on games and learning? are you using games in the classroom? are you developing an educational, serious, or historical game? want to get some feedback on a project, share an idea, or show off your work?<\/p>\n faculty, staff, and students at vanderbilt (or elsewhere!) are welcome to share what they’re working on during the learning at play “lightning talk” session, held from 3:10 to 4:00pm on friday, november 8th. lightning talks are a fast-paced, fun, and easy way to share your current work, research, or interests with a friendly and supportive audience.<\/p>\n participants will have a maximum<\/strong> of<\/strong> five (5) minutes<\/strong> to introduce their topic, project, or idea to the audience in a quick, focused, and compelling presentation, with or without a supplementary powerpoint slideshow (3-5 slides), images, videos, or even a (very brief) game demonstration. a good lightning talk will catch the audience\u2019s attention with a clear message that inspires them to learn more about your work.<\/p>\n if you’re interested in participating, please submit this lightning talk form<\/a> by october 25, 2019.<\/p>\n","protected":false},"excerpt":{"rendered":"9:10-10:00<\/td>\n replay health: simulating the us healthcare system<\/strong><\/p>\n
\ngilbert gonzales, assistant professor of medicine, health, and society<\/td>\n<\/tr>\n10:10-11:00<\/td>\n reacting to the past: role-playing historical debates<\/strong><\/p>\n
\nbonnie griffin, phd candidate in french literature<\/td>\n<\/tr>\n11:10-12:00<\/td>\n scholars at play: teaching history through video games<\/strong><\/p>\n
\nsabeen ahmed, phd candidate in philosophy
\ncurtis maughan, phd candidate in german
\ne. kyle romero, phd candidate in history
\n<\/em><\/td>\n<\/tr>\n12:10-1:00<\/td>\n lunch<\/strong><\/p>\n 1:10-2:00<\/td>\n diversity at play: video games in the classroom
\n<\/strong>
\n<\/strong>haerin shin, assistant professor of english
\njay clayton, william r. kenan, jr., professor of english
\nsteve pardo, skewsound and belmont university<\/td>\n<\/tr>\n2:10-3:00<\/td>\n “that’s not what happened!”: designing for truth in counterfactual games<\/strong><\/p>\n 3:10-4:00<\/td>\n lighting talks<\/strong><\/p>\n 4:10-5:00<\/td>\n reception<\/strong><\/p>\n
\ncall for proposals: lightning talks<\/h2>\n